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#1 2009-Mar-27 22:21:51

eddyxd
Member
Registered: 2009-Feb-26
Posts: 23

about Lab1 and Lab3

i am a newbie about WARP board

we have done Lab2 and got some problem about Lab1 and Lab3

For Lab1

We have opened the Warp GUI,but if we pushed the "Go" button

it would show the message "The Board is already in use".

we searched some information about Lab1 in this form

and got the question is that we just have one Warp board.


My question is our WARP FPGA board which is attached with 2 radio boards.

Can we just edit the SISO code to reach the Goal of Lab1,

by sending wave siganal from radio board 1 to radio board 2 and receiving signal from board 2?

(i have trid to change some code, but it does not work )




My question about Lab3 is that we have finished every steps in Lab3 PDA slide,

but there was no green light  in the board.

And we don't have the Network guage to estimate if we successed.

Do i have other way to check the answer?


THX for every reply ~!



by eddyxd

Last edited by eddyxd (2009-Mar-27 22:23:15)

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#2 2009-Mar-27 22:57:38

murphpo
Administrator
From: Mango Communications
Registered: 2006-Jul-03
Posts: 5159

Re: about Lab1 and Lab3

The error message about 'Board already in use' is due to code we use during workhsops to allow multiple groups to share a single pair of kits. In your setup, you can safely disable this code. The easiest way is to upgrade your WARPLab source code to the updated code (rev1133 of WARPLab_MIMO2x2_MIMO4x4_R04). This code has the board-locking disabled by default. Alternatively, you can edit your code to bypass checks for the presence of the lock file (c:\boards_lock.txt).

The current WARPLab reference designs do not support transmitting and receiving simultaneously using a single kit. The code could be modified to support this.

To check if your Lab 3 is correct, try downloading the solution provided in the .zip file (WARPWorkshop_SweepingTx_Src/solutions/xps/implementation/download.bit). If this version enables the transmitter as expected, there's something wrong in your own project. You can double check the models and code against the solution to help find bugs.

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